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Monday, January 31, 2011

Gaming Quality

games seem to be undergoing a phase were quality and making a good game is seen as less important then how much money the company makes. A very good example of this: Fable III. Fable III has had an unbelievable amount of features that have been massively downgraded from Fable II. I can go on and on about what they have changed, but I will sum it up like this: every feature that made Fable II a unique game different from every other game of its type and definetly a one-of-a-kind game has been downgraded into a form that makes it undisputably resemble what most people would imagine it looked like in Fable I, which was not made during the times that game's were as big of projects as they are now. They not only made downgrades like only being able to interact with one person at a time over an entire croud at once, but also stupid or lazy mistakes like making your weapon's transform uniquely to how you have played, but somehow every weapon in every person's game looks exactly the same, and also not checking the color of the two parents when a player has a child with a NPC (its not racist to be put off by a white baby with two white parents somehow turning into a young black girl all 3 times I have had a child). Fable III is a great example of not puting the quality in that people would expect.
Many great games have always created a game that even when some screwups have been made, they are reasonable. A good example of this is Assassin's Creed  Brotherhood, which has many glitches that interfere with the game because it involves precision and carefulness much of the time to play. It has many glitches that interfere with gameplay, but they are not in great number, or too obvious, so I can understand them not being cought by the programmers. What irritates me about Fable III is that mistakes/glitches wont include reasonable things like a glitch so much, but more of something were the programmers never put in the time to do soemthing, like even though there are only 50 weapons in the game, there are are atleast 3 weapons that share the exact same graphic, so none of the only 50 are really unique. Games went through a phase were designing them were careful and obviously so, but now stupid and obvious mistakes have become more and more common in major games that would normally follow a more demanding standard.

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